Duration: 3 days
Time: 10am - 6pm
(Price and time may vary outside USA)
Upcoming Class Dates
Click on a date to register.
New York
Boston
Washington DC
Orlando
Chicago
Dates indicate first day of a multi-day class. Classes usually run over consecutive days.
For additional course dates and availability at our other locations, please contact us.
Related Courses
Autodesk Smoke Fundamentals


Course Description
This three-day hands-on course introduces key interface components, media management, editing essentials, color correction, basic animation techniques, keying and compositing in the Timeline. As well, the course provides an introduction to Action: Smoke’s powerful 3D compositing environment. The goal of this course is to enable editors and compositors to quickly learn the essential skills needed to use Smoke in the post-production industry as well as understand the concepts that will allow them to expand their skills while using Smoke in their daily work.
What You'll Learn
- Navigate the user interface
- Import and organize media
- Perform basic editing on the timeline
- Apply and edit timeline effects
- Color correct shots
- Composite multi-layer scene
- Create a basic 3D scene
- Render and export the final project
Who Should Attend
The course is designed for users who are knowledgeable of editing and compositing workflows but are novice to Smoke.
Prerequisites
- Knowledge of OS X and basic computer navigation
- Familiarity with compositing and/or editing applications such as Final Cut Pro, Motion or Color is recommended
Course Outline
Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.Lesson 1: Getting Started
- Start Smoke
- EditDesk Overview
- Interface Layouts
- Player
- Timeline Navigation
- Keyboard Shortcuts
- Exit Smoke
Lesson 2: Basic Editing
- Source/Record View
- Source/Record Timeline
- Overwrite Edits
- Insert Edits
- Editing Settings
- Sliding clips
- Trimming Clips
- Heads & Tails
- Cue Marks
- Cuts & Editorial Dissolves
Lesson 3: Media Workflow (part1)
- Project & User
- Library Interface
- Import Media
- Source and Record Areas
- Starting a New Sequence
- Saving your Work
- Switch Project
Lesson 4: Timeline Effects
- Introduction to Soft FX
- Resize FX
- Timeline Controls
- Introduction to the Color Corrector
- Copy FX
- Gap FX
- Focus Point
- Process FX
Lesson 5: Color Correction
- Introduction to the Color Warper
- Matching Shots in the Timeline
- Triptych View
- Timeline FX vs. Desktop FX
- Balance Shots
Lesson 6: Titling
- Introduction to the Text Effect
- Introduction to keyframe animation
- Timeline Versioning
Lesson 7: Media Management (part 2)
- User Preferences
- Drag & Drop Conform
- Organize Media
- Sequence Workflow
- Network Options
Lesson 8: Rendering
- Process and Output the Timeline
Lesson 9: Compositing on the Timeline
- Introduction to Axis FX
- Vertical Editing
- Matte Container
- Axis Controls
Lesson 10: Keying
- Master Keyer introduction
- Refine the Matte
- Patching Techniques
- Gmask Introduction
- Tracking Introduction
Lesson 11: Introduction to 3D Compositing
- Introduction to Action
- Interface Overview
- Create a Multi-layer Composite Position Elements in the 3D Space
- Multi-Viewports
- Action Schematic
- Render the Scene
- Clip History







