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Introduction to Autodesk Maya provides a thorough introduction to Autodesk Maya's modeling, texturing, lighting, and rendering capabilities that will help new users make the most of this sophisticated application and will broaden the horizons of existing, self-taught users.
In this course, you will learn about the Autodesk Maya user interface, and you'll learn to work with lighting, shading, and polygon and NURBS modeling. You will receive an introduction to Mental Ray in Maya, and you will learn to work with the UV Texture Editor.
The material covered in the courseware is designed specifically for professional designers that make up the majority of Autodesk Maya users and includes tutorials designed for professional designers in the game development, architectural, industrial/product design, and interior design industries.
Who Should Attend
Professionals who want unparalleled creative freedom, productivity, and precision for producing superb 3D modeling
- Knowledge of OS X and basic computer navigation
- Experience with 3D modeling is recommended
Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.
Lesson 1: User Interface
Lesson 2: New Project Creation
Lesson 3: Polygon Modeling
Lesson 4: NURBS Modeling
Lesson 5: Lighting, Materials, and Shading
Lesson 6: Introduction to Mental Ray in Maya
Lesson 7: UV Texture Editor
Lesson 8: Cameras and Rendering