Advanced LightWave

3 days

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Course Description

This course is geared towards intermediate LightWave users. The class consists of both lecture and lab time. A hands on approach is the best way to learn.

Prerequisites

Course Outline

Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.

Characters and Kinematics

  • Organic character modeling
  • Character rigging with bones and skeletons
  • Forward and inverse kinematics rigs
  • Weight Mapping - SubPatch Weights & Bone weights
  • Facial Animation with Endomorph
  • Character rigging with bones and skeletons
  • Segmented and Organic character will be discussed
  • Forward and inverse kinematics will also be investigated
  • Weight Maps

Lights

  • Lighting schemes
  • Lighting types
  • 3 point lighting
  • Radiosity
  • Caustics
  • HDRI
  • Volume lights
  • Lens flares
  • Projection lighting
  • Baking

Camera

  • Motion Options
  • Camera techniques
  • Targeting
  • Multiple Camera
  • Stereoscopic Preview Modes
  • Motion effects
  • Rendering techniques
  • Advanced Tab
  • Shaders
  • Reflection and Refraction
  • Image mapping
  • Integration with Photoshop
  • Using Viper
  • Image Editor
  • UV Mapping - atlas unwrap technique and photoshop
  • Linear Color Space Workflow

Animation & Special Effects

  • Motion Designer - Cloth Animation
  • Particle FX - Partigon & HV Emitters, dynamics, object linking
  • Sasquatch Lite - Hair, Fur, and Grass
  • Compositing and Rendering - Keys, Projection mapping, shadows
  • Motion Mixer - Non-linear animation
  • Sky Tracer
  • Atmospheres
  • Hypervoxels
  • Graph Editor
  • Spreadsheet and Scene Editor