Introduction to Unity 3D
Unity 3D is the world's leading real-time creation platform, used to create nearly half of the world's games. This is Unity’s official series of lesson modules designed to prepare you for the Unity Certified 3D Artist exam, the certification for 3D artists who work with the Unity platform. This comprehensive course will cover game development techniques including optimizing game assets, environment building, game testing, and game publishing. It will build overall problem solving skills for game development and prepare students for the Unity 3D Artist Certification Exam.
Introduction to 3D Game Development
This 1-day workshop intends to get students up and running with the Unity game engine focusing specifically on working with its suite of 3D features. Students will build a 3rd person game from scratch covering major areas of study such as: importing, animation, character configuration, implementing game mechanics, and publishing. Students will also learn the basics of publishing their game to PC.
Introduction to 3D Interactive Development
This 1-day course focuses on 3D interactive development and will focus on how to create high quality 3D interactions in Unity in an efficient and optimized way while building this simple, yet sophisticated configurator. Using a small scale kitchen (as can be seen on websites such as Lowes, IKEA, and Home Depot) students will gain a better understanding for the Unity engine and how it can be used to create various projects.
Introduction to Mobile Gaming
This 1-day course will introduce beginners to Unity and its suite of 2D mobile features. Students will build a 2D mobile game from the ground up and learn how to implement the following: sprites, animation, game mechanics, analytics, monetization, and publishing. By the end, students will have built characters, scenes, animations, and game mechanics for mobile deployment of their game.
Introduction to Virtual Reality
This intermediate 1-day course will teach students how to get started in VR development. Taught using the Laser Cop Room Scale VR Game, students will cover many topics including: developing a basic VR game for PC/Mac/Console, optimization techniques, ergonomics, physics and audio for VR. Projects built in this course will be fully compatible with HTC Vive, Oculus Rift, or equally usable with any other PC headset.
Introduction to 2D Game Development
This 1-day course introduces students to the Unity interface and its suite of 2D features. Students will build a 2D game from the ground up, covering major subject areas including sprites, animation, game mechanics, and publishing. At the end of the course, students will have a full side-scrolling endless-runner game where you collect objects and attempt to reach the end without falling.
Introduction to Automotive Design Visualization
This 1-day course will give students the opportunity to become familiar with the Unity Editor and the PiXYZ workflow. They will learn the basics of Unity to import CAD Models with PiXYZ and create beautiful 3D models and renderings for automotive industry specific content. Students will create an interactive scene featuring a concept car in a garage that can be modified and interacted with. Through this, students will learn to use tools such as: PiXYZ Plugin, High Definition Render Pipeline, Lighting, and Materials.
Introduction to Animated Storytelling
This 1-day course will teach students how to use the Unity Editor to create animations to tell a narrative. Students will harness Unity for cinematic sequences such as trailers, cut-scenes, short films, and more! By the end of this workshop, students will understand how to get started with Unity for animated storytelling.
Free Webinar: Introduction to Unity 2020
Webinar: Intro to Unity 2020
Webinar Time: 1:00 pm – 1:45 pm EST
Mark your calendars and join Unity Developer, Matthew Williamson!
Learn how to navigate the new interface and the essential tools needed to start developing your games such as creating game objects, animations, and scripts!
You’ll be amazed at how much you can achieve when using Unity!