Fundamentals of Cinema 4D

3 days

Select a date to register.

Course Description

This course is for everybody new to C4D. It will take you through the basics of Cinema 4D, and will allow you to start using it to create your first projects from start to finish. We will also talk about general 3D concepts that will give you a better understanding of the underlying technology.

Who Should Attend

Anyone who seeks to learn Cinema 4D from scratch, from any industry and discipline.

Prerequisites

Practical working knowledge of Mac OS X or Windows. Basic understanding of Photoshop and Illustrator would be beneficial.

Course Outline

Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.

Lesson 1: Basics

  • Navigation
  • Primitives
  • Deformers

Lesson 2: Splines

  • drawing
  • import

Lesson 3: Generators

  • modeling generators

Lesson 4: Lighting

  • Lights
  • Shadow types
  • Aiming lights
  • 3-point lighting
  • Restricting light (project tab)

Lesson 5: Texturing

  • Creating a material
  • Projection modes
  • Restricting materials to a selection
  • Dealing with alphas

Lesson 6: Animation

  • Keyframing (attributes & objects)
  • The timeline
  • Interpolation (F-curves)

Lesson 7: Rendering

  • Rendering for "x" (print, video, etc)
  • Alphas
  • Dof / Motion blur
  • Net

Lesson 8 Compositing

  • Setting up multi-pass

Lesson 9: Customizing C4D

  • Creating a custom layout
  • Modifying shortcuts
  • Preferences vs Scene Settings
  • Creating a custom start .c4d file