Animate CC Fundamentals: An Introduction to Animate CC

2 days

Adobe Edge Animate FMC is an Adobe Authorized Training Center

Course Description

Adobe Animate CC provides a comprehensive authoring environment for creating interactive and media-rich applications. Animate CC is widely used to create engaging projects integrating video, sound, graphics, and animation. You can create original content in Animate CC or import assets from other Adobe applications such as Photoshop or Illustrator. Animate CC lets you easily design animation add video and sound, then use a language to integrate sophisticated interactivity.

With Animate CC you have the opportunity to use HTML5 or ActionScript as the interactive language. There is also the chance to Preview the new standard WebGL.

Use Animate CC to build innovative and immersive Web sites, to create stand-alone applications for the desktop, or to create apps to distribute to mobile devices running on the Android or the iOS system.

With extensive controls for animation, intuitive and flexible drawing tools, and a powerful object-oriented coding language, Animate CC delivers one of the only robust environments that let your imagination become reality.

Who Should Attend

Video, animation and graphics professionals who need a working knowledge of Adobe Animate CC.

Prerequisites:

Course Outline

Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.

Lesson 1: Getting Acquainted

  • Understanding Document Types
  • Getting to Know the Workspace
  • Working with the Library Panel
  • Understanding the Timeline
  • Organizing Layers in a Timeline
  • Using the Properties Panel
  • Using the Tools Panel
  • Undoing Steps in Animate
  • Previewing Your Movie
  • Modifying the Content and Stage
  • Saving Your Movie

Lesson 2: Creating Graphics and Text

  • Understanding Strokes and Fills
  • Creating Shapes
  • Making Selections
  • Editing Shapes
  • Using Gradient and Bitmap Fills
  • Using Variable-Width Strokes
  • Using Swatches and Tagged Swatches
  • Creating Curves
  • Using Transparency to Create Depth
  • Being Expressive with the Paint Brush
  • Creating and Editing Text
  • Aligning and Distributing Objects
  • Converting and Exporting Art

Lesson 3: Creating and Editing Symbols

  • Importing Adobe Illustrator Files
  • About Symbols
  • Creating Symbols
  • Importing Adobe Photoshop Files
  • Editing and Managing Symbols
  • Changing the Size and Position of Instances
  • Changing the Color Effect of an Instance
  • Understanding Display Options
  • Applying Filters for Special Effects
  • Positioning in 3D Space

Lesson 4: Animating Symbols

  • About Animation
  • Understanding the Project File
  • Animating Position
  • Changing the Pacing and Timing
  • Animating Transparency
  • Animating Filters
  • Animating Transformations
  • Changing the Path of the Motion
  • Swapping Tween Targets
  • Creating Nested Animations
  • Graphic Symbols
  • Easing
  • Frame-by-Frame Animation
  • Animating 3D Motion
  • Animating Camera Moves
  • Testing Your Movie

Lesson 5: Advanced Motion Tweening

  • About the Motion Editor
  • Understanding the Project File
  • Adding Motion Tweens
  • Editing Property Curves
  • Viewing Options for the Motion Editor
  • Copying and Pasting Curves
  • Adding Complex Eases

Lesson 6: Animating Shapes and Using Masks

  • Animating Shapes
  • Understanding the Project File
  • Creating a Shape Tween
  • Changing the Pace
  • Adding More Shape Tweens
  • Creating a Looping Animation
  • Using Shape Hints
  • Previewing Animations with Onion Skinning
  • Animating Color
  • Creating and Using Masks
  • Animating the Mask and Masked Layers
  • Easing a Shape Tween

Lesson 7: Natural Character Animation

  • Natural Motion and Character Animation with Inverse Kinematics
  • Creating a Walk Cycle
  • Disabling and Constraining Joints
  • Inverse Kinematics with Shapes
  • Simulating Physics with Springiness

Lesson 8: Creating Interactive Navigation

  • About Interactive Movies
  • Creating Buttons
  • Preparing the Timeline
  • Adding a Stop Action
  • Creating Event Handlers for Buttons
  • Creating Destination Keyframes
  • Creating a Home Button Using Code Snippets
  • Code Snippets Options
  • Playing Animation at the Destination
  • Animated Buttons

Lesson 9: Working with Sound and Video

  • Getting Started
  • Understanding the Project File
  • Using Sounds
  • Understanding Video
  • Using Adobe Media Encoder CC
  • Playback of External Video in Your Project
  • Working with Video and Transparency
  • Embedding Video

Lesson 10: Publishing

  • Understanding Publishing
  • Publishing for Flash Player
  • Publishing for HTMLs
  • Using Classic Tweens
  • Exporting to HTMLs
  • Inserting JavaScript
  • Converting to HTML5 Canvas
  • Publishing a Desktop Application
  • Publishing to Mobile Devices
  • Next Steps