Advanced Cinema 4D
Course Description
In this course we will learn how to use more sophisticated tools in Cinema 4D to create complex models, better lighting, advanced texturing, more photorealistic renders and better scene optimising. We will also take a first look at Mograph, C4D's motion graphics power tools.
Who Should Attend
This course is aimed at the user who already knows his/her way around C4D, but wants to start creating more complex models, animations, and renders.
Prerequisites
Practical working knowledge of Mac OS X or Windows. Basic working knowledge of Cinema 4D (equivalent to beginners course). A good understanding of Photoshop and Illustrator would be beneficial.
Before registering for a class, you may also take the Cinema 4D Elementary Knowledge Test:
Our online, multiple-choice quiz will test your basic knowledge of Cinema 4D. Take the Assessment Test Now
Course Outline
Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.
Lesson 1: Intermediate
- Lighting
- Creating a light dome
- GI
Lesson 2: Modeling
- intro to poly-modeling
Lesson 3: Texturing
- advanced materials
- UV mapping
- Baking materials
Lesson 4: Animation
- Re-timing animation (time tracks, xrefs, etc)
- Baking animation (PLA, object, motion clips)
Lesson 5: MoGraph
- Overview (cover the method of mograph)
- Creating clones
- Effectors
- Dealing with text (cloner, motex, fracture)
- Caching / Baking
- Dynamics
Lesson 6: Rendering
- GI - caches, baking, still, animation
- Physical vs. Standard
- Compositing tags
Lesson 7: Compositing
- External comp tags
- Dealing with 3D data
- Custom render layers
Lesson 8: Customizing C4D
- Preferences vs. Scene Settings
- Creating a custom start .c4d file