FCP X for Experienced Editors

Apple Final Cut Pro X Authorized Training

Note: This custom-designed class is created and owned by Future Media Concepts. It is not sponsored or authorized by Apple Inc.

Course Description

This two-day, hands-on course teaches hard-to-find advanced editing and finishing techniques. Learn how to create fantastic effects using filters creatively, color correct like a pro, work with advance multi-cam techniques and create complex audio mixes. This course also covers advanced workflows for managing media, including using Compressor.

Who Should Attend

This class is designed for those who already have a working knowledge of ANY video editing platform and who want to increase their skills on FCPX by learning advanced features and efficient workflows.


Students should have the following prerequisite knowledge prior to attending the course:

What You Will Learn

  • Advanced media management with libraries and metadata
  • Working with Compound Clips and auditions
  • Advanced Multi-cam techniques
  • Syncing audio and video from two separate sources
  • Targeting specific areas to color correct with shape and color masks
  • Fine tuning clips in the timeline with the Precision Editor
  • Working with the custom text generator to create character by character animation
  • Creating custom effects and transitions in Final Cut and Motion
  • Building bundles finishing and final output
  • Working with Compressor

Instructor in Action

Course Outline

Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.

Day 1

Lesson 1: Organizing Your Media

Working with Metadata, Source Media Metadata, Auto-Analysis Metadata, Adding Your Own Metadata, Working with Metadata Views, Creating a New Metadata View, Modifying Existing Metadata Views, Duplicating and Deleting Metadata Views, Organizing Keywords, Adding Markers, Filtering Clips, Creating Advanced Smart Collections, Batch Renaming Clips, and Relinking Clips

Lesson 2: Advanced Editing Techniques

Modifying Edits, Project Defined Editing, Performing Audio Only Roll Edits Backtiming Edits, Limiting Source Media, Combining Complex Edits, Overview of Storylines, Trim to Playhead, Trim to Selection, Using Secondary Storylines, Breaking Apart Storylines, Understanding Compound Clips, and Adding Titles to Connected Clips

Lesson 3: Working with Audio

Mastering Audio Levels, Working with Audio Meters and Waveforms, Adjusting Volume in the Timeline, Adjusting Volume Across a Selected Area, Animating Audio Levels, Subframe Audio Adjustments, Adjusting Volume in the Audio Inspector, Resetting All Volume Adjustments, Adjusting Volume from the Modify Menu or Keyboard, Nudging and Deleting Keyframes, Audio Fades, Crossfading between Clips, Panning Audio, Configuring Audio Channels, Stereo Panning, Animating Pan Effects, Panning in the Timeline, Surround Panning, Preset Pan Methods, Managing Audio Channels, Enabling and Disabling Channels, Syncing Audio and Video and Breaking Apart Audio Clips

Lesson 4: Working with Audio Effects

Audio Equalization, Applying Enhancements Manually, Adjusting Equalization, Equalization Filters, Using Custom Controls, Turning Off or Removing a Clip Effect, Transferring Effects to other Clips, Levels Effects, Reverbs, Spaces and Echo Effects, Distortion Presets, Pitch Shifting and Voice Effects, Preserving Pitch When Retiming Clips and Animating Audio Effects

Lesson 5: Multi-camera Editing

Understanding Multicamera Editing, Creating a Multicam Clip, Viewing the Multicam Clip, Editing With Multicam Clips, Cutting Between Angles, Channel Selection, Switching Angles, Trimming Multicam Clips, Custom Multicam Clip Settings, Modifying a Multicam Clip, Changing Order, Fixing Sync, Adding/Deleting an Angle, and Adding Effects.

Lesson 6: Keying and Compositing

Using Keying and Masking Effects, Automatic Keying and Manual Sampling, Using a Garbage Mask, Advanced Keying Features, Intro to Blend Modes, Compositing Graphics, Layered PSD Graphics,

Day 2

Lesson 7: Creating Animation and Advanced Effects Workflows

Creating an animated slideshow using Ken Burns, Animating a Split Screen Intro using Keyframes. Keyframing in the Viewer, Keyframing in the Inspector, Adjusting Keyframe Positions in the Video Animation Editor, Creating a Travel Matte, working with Custom Text , Sending a Generator to Motion for adjustments, Sending a Generator from Motion’s Library to Final Cut.

Lesson 8: Primary Color Correction

Understanding Color Correction, Using an Appropriate Display, Using the Highest Quality Media, Learning and Exploring the Color Correction Interface, Using Video Scopes, and Adjusting Contrast Using the Color Board Using the Color Controls, Manually Eliminating Color Casts, Using the Global Color Control, Adjusting Saturation, Changing Saturation with Contrast Adjustments, and Dissolving Between Two Grades

Lesson 9: Secondary Color Correction

Using Color Masks, Working Inside and Outside of Masks, Using Shapes to Target Frame Regions, Using a Shape to Create a Vignette, Combining Shapes, Combining Shapes and Masks, Masking Difficult-to-Isolate Skin Tones, Masking Corrections to the Sky, and Animating Shapes

Lesson 10: Media Management 101:

Working With Libraries and Projects Opening, Closing and Duplicating Libraries, Duplicating Projects and Project Snapshots, Working with Project Backups, Freeing up Disk Space, Deleting Render Files, Deleting Optimized or Proxy Media, Modifying Storage Location Settings, Moving Libraries Between Computers, Consolidating Material, Moving and Copying Clips Between Libraries and Projects, Creating Optimized or Proxy Media.

Lesson 11: Advanced Sharing and Sending to Compressor

Creating a Bundle in FCPX, Sending to Compressor, Exporting Projects and Media for Finishing. XML Round Trips, Exporting Media Using Roles, Sending to Compressor, Understanding the Compressor User Interface, The Compressor Workflow: Batches, Jobs, and Settings, Creating a batch, Adding Jobs, Applying Settings, Destinations, and Actions, Using Automatic Settings, vs. Auto Detect Settings, Creating Custom Settings: Encoder, Frame, Filters, Geometry, Actions, Creating and Using Droplets,